Firewatch is a first-person mystery adventure game developed by Campo Santo and published by Campo Santo and Panic. “Firewatch is a mystery set in the Wyoming wilderness, where your only emotional lifeline is the person on the other end of a handheld radio.”
Whatever you think of “walking simulators” – this is the game that may change your mind. And on a side note fitting this blog: Firewatch can “develop” and mail you your in-game photos – you’ll find a virtual disposable camera early in the game. For $15 you can have your pictures printed out and sent to your house – at least in the PC version.
The story follows a Shoshone National Forest fire lookout named Henry in 1989, following the Yellowstone fires of 1988. A month after his first day at work, strange things begin happening to both him and his supervisor Delilah, which connects to a conspired mystery that happened years ago. Henry interacts with Delilah using a walkie-talkie, with the player choosing from dialog options to communicate. His exchanges with Delilah inform the process by which their relationship is developed.